Assignment 3d modelling #2

Today I have been continuing doing my 3d modelling for my game. Today I have been working on modelling out more of my level for my game, because I have been working on a platform game I have been leaving out some parts on purpose to put them in later, an example of what I mean is that I may not have had some blocks put in for the player to get from one part of the game map to the other as I would need to program some parts separately.

I have been working on the second and third section of my game, since the game is called cube world and uses lots of cubes I have designed a block like cannon the purpose of this is for it to destroy the invaders of the cube world to win the game. This cannon for my game is the final objective at the end of section three.

For section three of my game I have designed it out so that the player has to get from the bottom of the map to get to the top and have to avoid falling, landing on obstacles or being killed by an enemy. I will also spinning and rotating objects also to give the player additional challenge in getting to the top.