Blockouts 4

For this week of game design I have working on making some of my decals for my game and have been adding textures around to my game environment.

I used some textures from unreal to add to my basement as I found some to be very appealing as to how I wanted my basement textures to look like for my game so I decided to add 3 of them in one for the walls, one for the ceiling and the last one of the ground. This is how it looked in the image below.

blockout 21

I also started adding in decals to my environment I have so far made one and added it around my environment in corners and in between walls.

blockout 20

This is the code I did for the decal in unreal, I used a simple grass wind animation to make an animation for how the decal moved and added in values to make things such as wind intensity make the decal move faster.

Code for material