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For this week of game design it has been my last week for me to finish my project so I have been busy implement  parts of my game and to get each of the parts of my environment as finished as I can get.

I have added in the last of my furniture and models as a whole I have updated my carpet and cloth models as a whole as I have used the cloth modifier for carpets, table cloth and curtains. I did this by grouping vertexes at the top chosing what material they are in most circumstances I used cotton, I used silk for my updated table cloth material.

Here below is the images of my carpet, curtain and table cloth which I used on.

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porject image 1

I as well duplicated the tree which I put into my environment from a previous week to cover up the outside scenery to save time on making additional content for the outside areas.

porject image 3

I have also made a candle to which goes on of course my candel holders which I have already and made before. I made this by using editable poly, I used the bend material, I used the auto smoothing material and lastly FFD4x4x4 material.

3ds max modelling 4

I have also added in some cushions to which I have put around my living room area to make the place have a bit of extra detail into it.

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This is how it looked when done.

porject image 2