Context

My game is set during the dark ages at the time of king Arthur during the 6th century of a fantasy setting. My game is working more on the 3d modelling side so, my game will be a short story driven game using my own voice to narrate the game as I will not focus much onto the code of the game. The original idea was to be a guard on guard duty until a problem occurs which the player has to save the king in time, however I have decided and changed my mind that the game should focus more on king Arthur as the game is about him and from my research I have many options has to what sort of story I should go for. I have finally settled on going for a sword in the stone story were the Arthur is not yet king and has to pull the sword out of the stone to prove he is the one true king.

I have gone for this as it would not need as much code as my strengths do not lie there as much and have wanted to focus on the modelling. The player will be able to see all the models which I have made for my game as they are on their way to get their sword and complete the game.  This is the time plan what I have made for my game.planning for FMP

 

References

https://www.britannica.com/topic/King-Arthur

http://www.heroofcamelot.com/legend/sword-in-the-stone