For this week of game design I have been working on my environment in different aspects of it.
I have added in extra terrain to my environment as I added in my curtain and spaced them out so I can have some extra additional lighting to my area. In doing this I have exposed the outer area of my world which means that I had to put outdoor scenery so that it did not look like it was in the middle of no were. To make it look like it is in an actual place I have used the unreal terrain to place in some land and used the tools to make the land look like it has green grassy hills in the distance, I as well have covered it up a bit with the trees which I am using so that it overs up the area so it does not look plane and flat.
I also have been placing the last of my leaf decals all around my environment as well as adding in additional assets for my game. 

Ive added in some additional furniture assets and placed them around my area to make it look like it was once home to some people which lived there.
